Out of items that you can normally equip, you become able to use items with the [Heavy Armor] [Medium Armor] and [Shield] tags that have an Item Rank equal to your [CR+2] or lower.
Racial - Dwarf
Dwarven Skill[General] [Training]
1
Constant
None
Self
Close
-
-
You gain +2 [Base STR] and [Base POW].
Racial - Dwarf
Gold Finger[General]
3
Refer
None
Self
Close
-
(SR)/Scenario
Use this skill just after you make a Treasure Roll. Add +10 to the result of the roll.
Racial - Dwarf
Highway Guard[Combat]
1
Constant
None
Self
Close
-
-
You gain a +1D bonus to [Hit Checks], and checks made against a character's [Identification Difficulty], when those checks include characters with the [Humanoid] tag.
Racial - Dwarf
Infravision[General]
1
Constant
None
Self
Close
-
-
You are not affected by [Darkness] or other similar unwanted effects.
(Bonus): You gain +1 [Starting Fate Point].
Racial - Dwarf
Maester's Eye[General]
1
Constant
None
Self
Close
-
-
You gain a +1D bonus to [Analyze Checks].
Racial - Dwarf
Silver Lining[General]
1
After Check
None
Self
Close
-
-
Use this skill when you roll a Fumble on a check. Reroll that check. In addition, add +2 to the result of the rerolled check.