Anthem of a Mother's Affection[Combat] [Harmony] [Preparation]
3
Setup
None
Wide 20 (P)
Close
Hate 1
-
The target recovers [SRx5] HP during each Cleanup Process.
(Effect): While this [Harmony] is in effect, increase your [Hate] by +1 during the Cleanup Process of every round.
Class - Bard
Arpeggio[Combat]
3
Minor
None
Self
Close
-
(SR)/Scene
During this Main Process, your [Target: Single] [Weapon Attacks] change to [Target: Two].
Class - Bard
Bard Style[Combat] [Style]
3
Constant
None
Self
Close
-
-
This skill only produces an effect when you are equipped with an [Instrument]. You may reduce the [Hate] cost of skills that have the [Instrument] tag by -[SR] (minimum 0).
Class - Bard
Bladesinger Style[Combat] [Style]
3
Constant
None
Self
Close
-
-
This skill only produces an effect when you are equipped with only a single [One-Handed] or [Two-Handed] melee weapon. During the Cleanup Process of a round in which you have dealt damage with a [Melee Attack], you may reduce the total [Hate] cost of your [Harmony] skills by -[SR] (minimum 0). You gain a +[[POW Mod] x 2] bonus to your equipped [One-Handed] weapon.
Class - Bard
Coward's Fugue[Combat] [Harmony]
3
Setup
None
Wide 20 (P)
Close
Hate 1
-
This skill may only target an ally other than yourself. The target may reduce their [Hate] by -1 during each Cleanup Process.
(SR2): This skill gains the [Preparation] tag.
(SR3): You may choose to target yourself with this skill.
Class - Bard
Curtain Drop[Combat]
1
Cleanup
None
Self
Close
-
1/Scene
The target may reduce their [Hate] by -3.
(Fate 1): This skill may be used with [Target: Single / Range: 2 Sq.]
Class - Bard
Decrescendo[Combat]
1
Refer
None
Self
Close
-
-
Use this skill when you declare [Standby]. Reduce your [Hate] by -1.
Class - Bard
Dirge of the Caged Lion[Combat] [Special Attack] [Spirit] [Instrument]
1
Major
Opposed (Accuracy vs Resistance)
Wide 1 (P)
Close
Hate Refer
-
Deal 5 direct damage to the target. This skill's [Hate] cost is equal to [Number of Targets + 1].
(Target: Mob & Post-Action): The target becomes [Incapacitated] or [Dead] (your choice).
(Target: Mob & Pre-Action): The target becomes [Post-Action].
Deal [(SR)D] penetrating damage to the target. You may make the target make a [Safe Move (forced)] of up to 2 Sq. This skill's [Hate] cost is equal to [Number of Targets + 2].
Class - Bard
Duet[Combat]
5
Before Damage
Automatic
Single
2 Sq.
-
1/Round
Use this skill just before an attack other than your own would deal HP Damage, and only when you are equipped with a melee weapon. Increase the expected HP Damage the target would receive by +[SRx3].
Class - Bard
Elegant Act[Combat] [Weapon Attack]
5
Major
Opposed (Accuracy vs Evasion)
Single
Weapon
Hate 2
-
Deal [(SR)D + (Attack Power)] physical damage to the target.
(Effect): You gain a +1D bonus to your next [Dodge Check]. Treat this effect as a Combat Status that is removed after being applied once.
Class - Bard
Etude of the Swift Blade[Combat] [Harmony] [Preparation]
3
Setup
None
Wide 20 (P)
Close
Hate 1
-
The target gains a +[SR] bonus to [Hit Checks].
(Effect): While this [Harmony] is in effect, increase your [Hate] by +1 during the Cleanup Process of every round.
Class - Bard
Grand Finale[Combat] [Weapon Attack]
5
Major
Opposed (Accuracy vs Evasion)
Single
Weapon
Hate 3
-
Deal [(SR+3)D + (Attack Power)] physical damage to the target.
(Target: Dazed, Rigor, Staggered): Increase the damage by +15.
Class - Bard
Harp Bow Style[Combat] [Style]
3
Constant
None
Self
Close
-
-
This skill only produces an effect when you are equipped with a [Bow]. You may reduce the [Hate] cost of «Maestro Echo» and «Exceptional Blow» to 0.
(SR2): Increase the range of [Bows] you are equipped with by +1.
(SR3): You can use «Repeat Note» with [Range: 4 Sq.]
Class - Bard
Impromptu[Combat]
1
Instant
None
Self
Close
-
1/Scene
You may immediately use one [Harmony] skill.
(Fate 1): If you have reached your Limit for this skill, you may pay this cost to use it again.
Class - Bard
Looter's Song[General]
1
Refer
None
Single
20 Sq.
-
1/Scene
Use this skill just after the target rolls on [Exhaustion Table: Stamina or Money]. Reduce the result of that roll by -3.
(Fate 1): If you have reached your Limit for this skill, you may pay this cost to use it again.
Class - Bard
Lullaby of the Moonlit Mermaid[Combat] [Special Attack] [Spirit] [Instrument]
3
Major
Opposed (Accuracy vs Resistance)
Wide 1 (P)
Close
Hate Refer
-
Deal [(SR)D] penetrating damage to the target, and the target takes [Dazed]. This skill's [Hate] cost is equal to [Number of Targets + 1].
Class - Bard
Maestro Echo[Auto] [Combat]
3
Damage Roll
None
Single
4 Sq.
Hate 1
1/Scene
You cannot target yourself with this skill. When using this skill, you may spend up to three [Fate Points] (0 is okay). You gain a +[(Spent [Fate Points] + SR) x 5] bonus to [Weapon Attack] damage rolls.
(CR11): The multiplier bonus becomes x10.
(CR21): The multiplier bonus becomes x15.
Class - Bard
Performance[General]
1
Preplay
None
Self
Close
-
-
You make one Treasure Roll on the [Treasure Table: Money].
(Bonus): You gain a +1 bonus to [Athletics].
Class - Bard
Prelude Onslaught[Combat] [Harmony] [Preparation]
3
Setup
None
Wide 20 (P)
Close
Hate 1
-
The target gains a +[SRx3] bonus to damage rolls.
(Effect): While this [Harmony] is in effect, increase your [Hate] by +1 during the Cleanup Process of every round.
Class - Bard
Rainbow Arabesque[Combat] [Harmony] [Preparation]
1
Setup
None
Wide 20 (P)
Close
Hate 1
-
This skill may only be used on willing targets. Select one from [Flame] [Cold] [Shock] [Holy] [Blight] [Spirit]. The target deals damage of the chosen tag.
(Effect): While this [Harmony] is in effect, increase your [Hate] by +1 during the Cleanup Process of every round.
Class - Bard
Repeat Note[Combat]
1
Major
None
Single
2 Sq.
Refer
-
You cannot target yourself with this skill. The target may immediately perform one [Timing: Major] action with the [Weapon Attack] [Magic Attack] or [Special Attack] tag. You assume the [Hate] cost of the target's action.
(Fate 1): Reduce the assumed [Hate] cost by -2 (minimum 0).
Class - Bard
Resonance Beat[Combat] [Weapon Attack]
5
Major
Opposed (Accuracy vs Evasion)
Single
Weapon
Hate 2
-
Deal [(SR)D + (Attack Power)] physical damage to the target.
(Extra): The target take [Pursuit] with a rating equal to your [Initiative].
Class - Bard
Ritardando[Combat] [Movement]
1
Move
None
Self
Close
-
-
After the end of this Main Process, you may make a [Normal Move] up to your [Speed] Sq.
(Minor): Reduce the distance moved by -1 Sq, and the move becomes a [Safe Move].
Class - Bard
Rondo of the Wind-Clad Maiden[Combat] [Instrument]
1
Major
None
Wide 1 (P)
Close
Hate Refer
-
The target gains [Cancel (Non-Close Attacks): 10]. This [Cancel] is removed after applying once. This skill's [Hate] cost is equal to [Number of Targets].
(CR8): Increase the [Cancel] rating to 20.
Class - Bard
Shifting Baton[Combat]
1
Move
None
Single
4 Sq.
Refer
-
You cannot target yourself with this skill. The target may immediately perform one [Timing: Move] action with the [Movement] tag. You assume the [Hate] cost of the target's action.
(Fate 1): Reduce the assumed [Hate] cost by -2 (minimum 0).
Class - Bard
Troubadour
2
Constant
None
Self
Close
-
-
You gain a +2 bonus to [Negotiation Checks] and [Operate Checks].
(SR2): The bonus becomes +1D.
Class - Bard
Tuning[Combat]
3
Minor
None
Self
Close
-
-
During this Main Process, you gain a +[SRx5] bonus to [Special Attack] damage rolls.
Class - Bard
Typical Props[General]
1
Before Check
None
Self
Close
-
1/Scene
Use this skill just before you make an [Analysis Check]. You gain a +2D bonus to that check.